Sign up for the eventet

HOLIDAY AIRSOFT BIGGAME
12 - 13 JULY 2025

Are you ready for an adrenaline-filled weekend?

Tid till spelstart

Last day to sign up - July 10.


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This year it's happening!

Welcome to a two-day airsoft game.
A weekend with lots of games, adrenaline, clearing and nice people.
We set up camp for those who want to stay!
We have organized big games for 20 years, but this will be our first for airsoft.

At airsoft biggame, everyone over 18 is welcome.
You can come by yourself and bring your friends.
Beginners are very welcome, we will help you with everything needed.

You register for the event in the form on this page.
We also encourage you to click to participate at the facebookeventet.

GAME & RULES

sweden paintball biggame

Saturday, July 12, 2025.

BIGGAME - ALLDAY MISSON.

BASE
Capture the opponent's base (Digital game control box).
The box resets after a takeover and can then be taken over again.
100 points for every 10 minutes the base is controlled.

VIKINGHILL & TROLLHILL
The flag is checked every full and half hour.
100 points if your flag is up at control.

Consistent basic missions throughout the day that require tactics and active play
by the players to defend, capture and attack objects across the entire gamefield.

Game 1
10:00 - 13:00

Team Red - Respawn A.

Team Blue - Respawn B.

EXTRA MISSION - SEARCH, COLLECT AND PLUNDER.
Red crates are scattered throughout the gamefield.
Find crates and collect them to your base.
You can plunder crates from your opponents.
Crates are counted every full hour in the bases - 50 points / crate.
The player must be in the game to carry crates.

LUNCH BREAK

Game 2
14:30 - 17:30

Team Blue - Respawn A.

Team Red - Respawn B.

EXTRA MISSON - TRANSPORT
The car will move (slowly) when someone presses the button on the back of the car.

15:00 Team Blue - Transport the car from BASE A to Respawn X before 15:30. - 200 points.

16:30 Team Red - Transport the car from BASE B to Respawn X before 17:00. - 200 points.

Sunday, July 13, 2025

On Sunday, we will adjust the teams and the games according to the number of players.
Game review - 10:00
Game start - 10:30

RULES

AGE LIMIT
From 13 years to 16 years with goals together at biggame.

BALL
Only the paintball sold at ACpaintball may be used.

CURSOR
Max 280 fps.
Only semi.
Barrelsock must always be on when you are not playing.

MASK
Only approved paintball masks are allowed.
The mask must never be removed on the playing field.

SAFEZONE
In all safezones, you must always have the barrelsock ON before entering.

RESPAWN A & B
You always go to respawn at start, and if you have been out of the game or have been marked to then return to the game. At respawn there is a safezone.

RESPAWN X & X-FLAG
In order to use respawn X, your team color must be hoisted X-FLAG.
X is neutral from the start of the game and is available in all games.

GAME ORANIZER
On the playing field there are game organizers, their job is to control and arrange the games.
(Everyone plays fair and square! Gamemasters on the court do not act as referees.)

HIT
Hit that counts - A direct hit on yourself or equipment when the ball breaks and results in a paint hit.
Keep a clear hand in the air to signal to other players that you are not in play.
When you're hit, you go to respawn to get back into the game.

PYRO
All types of pyrotechnics are prohibited.
Only the organizer may use pyrotechnics.

VEHICLES
If a vehicle is included as a transport mission, it will only drive when a player has a hand on the driver's side window.
Do not shoot at the vehicle on purpose.
Never stand in front of a vehicle.

BOX
A box is a box controlled with a red or blue rfid tag.
The boxes can be set to different game modes eg Bas, Conquest, King of the hill or Bomb.

RULES

NOTE! Age limit 18 years applies to airsoft biggame!

NOTE! All gambling is at your own risk!

- ONLY BIO balls, 6mm!
- Safety glasses are mandatory!
- Half/full mask or dental protection is recommended.
- Hearing protection is recommended as there may be pyro/blank shots.
- Only semi fire for all classes except LMG.
- LMG classes may shoot 20 rps full auto at most.
- Full-thrust is not allowed on AC paintball.
- Always look where you are shooting and keep the butt against your shoulder.
- It is not permitted to shoot out of cavities that are smaller than an A4 sheet in size.
- Every hit is a hit. Rather take one hit too many than too few. Ricochet from 40 etc. grenades count as a hit.
- All grenades must be thrown in a safe manner. Allowed grenades are TRMR, CO2/green gas.
- 40mikemike is allowed with 10m sack.
- A grenade knocks out an entire fort. Outside the fort, a blast radius of 5 meters applies.
- Never shoot into the Safezone's safety net.
- Organizer on site has decision-making rights.
- All players must show their pack of marbles when crooning!
- Chronographing is mandatory for all weapons before going out for a game - know your safe distance and keep it!

Trim table

Radio channels
PMR 1 - Team Red.
PMR 2 - Team Blue.
PMR 8 - Organizer / Game management.

SAFEZONE
In the safezone applies, magazine out and no bullets in the race!

RESPAWN A & B
You always go to respawn at start, and if you have been in the large safe zone. You revive yourself after a hit by going to your team's respawn. At respawn there is a small safezone.

RESPAWN X & X-FLAG
In order to use RESPAWN X, your team color must be hoisted at the X-FLAG. X-FLAG is neutral from the start of the game and is available in all games.

HEALING
Healing is allowed in all games.
Heal a teammate by holding both hands against your teammate's equipment for 10 seconds.
You can be healed once per respawn.
If a player is hit during a healing process, the player is counted as hit.
It is allowed to move a hit teammate by dragging the teammate.

GAME MANAGER
On the playing field there are game directors, their job is to control and arrange the games. (Everyone plays fair and square! Gamemasters on the court do not act as referees.) PMR 8 channel (446,093) is only intended for organizers and may not be used by players.

PYRO
All types of pyrotechnics are prohibited.
Only the organizer may use pyrotechnics.

VEHICLES
If a vehicle is included as a transport mission, it will only drive when a player keeps a hand on the driver's side window. Never deliberately shoot at the vehicle. Never stand in front of a vehicle.

BOXES
A box is a box controlled with a red or blue rfid tag. The boxes can be set to different game modes eg Bas, Conquest, King of the hill or Bomb.

acpaintball

PRICES & CAMPING

Prices

Payment

On site with card or swish.
ATTENTION! We do not accept cash.

Game fee
Saturday & Sunday: SEK 300.
Monday: SEK 175.
Sunday: SEK 175.

compressed air (300bar) is included in the game fee.

Airsoft BB's (bullets)
Open Blaster 0.25g Bio 3300pcs - SEK 209
Open Blaster 0.28g Bio 3300pcs - SEK 225
Open Blaster 0.32g Bio 3300pcs - SEK 275

Rental equipment.
Tippmann M4 or Milsig M6A1 (HPA) - SEK 250. (Must be pre-booked.)
Mask - SEK 50.
Rig for magazine - SEK 50.
Overalls - SEK 50.

Kiosk

Soft drink: SEK 15
Coffee: SEK 15
Hamburger 90g: SEK 70
Double burger 2x90g: SEK 90
French fries: SEK 25

Served - Saturday:
12:30 - 14:00.
17:00 - 18:30.

Served - Sunday:
12:30 - 14:00.

Camping

Toilets and showers are available.

Electricity, single-phase 230 volts. (limited capacity), bring splice cable

All open fires (charcoal grills) are prohibited, gas grills work well and are also available on site for use.

At 11:00 p.m. we have sound reduction at the camp with consideration for the younger participants, nearby residents and fatigue caps.


aktiviteter&paintball